Major Work Progress

My animation has truthfully taken a difficult start. My first and foremost difficulty was comprehending perspective in cel animation. Upon consulting some academic articles, I found a particular camera technique in animation known as a pan, “Suppose that we wish to make a movie of a scene, taken by a camera rotating from left to…

Fluorescent Black TBC

Fluorescent Black was a roller coaster of ups and downs and although I couldn’t achieve the entire song as predicted, I am still overwhelmingly satisfied with seeing my vision play out before my eyes. I experimented with complex camera angles in cel animation form, which was an extremely tedious process, reasoning the half-way finish of…

Dying Elves: A Pitch Process

Dying Elves, the strategic fantastical table-top probability race game that touches the role-playing genre. Now that’s a mouthful. Dying Elves fits into the strategy and race genres as the core game loop involves strategically overcoming challenges & making decisions to collect a set of cards in order to get to a certain point on the…

Dying Elves: You or Them? Pitching it To You

Game Ideaology: A lesson about selfishness (choosing the dying elves or yourself) Dying elves is played on a grid space board where all character cards start in the middle along an x axis  The aim of the game is to either save the elves or save yourself. At the top of the board is the…

Pitching Fluorescent Black

I will be doing a hand-drawn cel animation music video for the song Fluorescent Black by Sorority Noise. The video is derived from an animation I have been envisioning since I was 14 years old and I hope  to bring this daydream to life and give it justice. It is an extremely symbolic journey of…

Deep Ocean Dive: An Animation

Upon reflection of my animation piece for Task 1, I believe I thoroughly addressed each criteria point to explore and investigate in Affect Effects and motion design principles. Implementation of Motion Design Principles I believe I have considered an extensive amount of motion design principles in my animation. I have utilized visual grammar exhaustively, with…

Animation Progress

My motion design concept is evolving as I continue to play and experiment with it. I believe at this stage I know what I want the motion design animation to look like, however it is actually delivering that on screen which is the challenging part. I have been considering the design thinking stages to assist…

The Chilling Adventures of Sabrina: Motion Design Genius?

The Chilling Adventures of Sabrina The Chilling Adventures of Sabrina sequence effectively utilizes a range of motion literacy fundamentals from primary motion to basic animation principles such as follow through/overlapping. The main observations that can be made about this sequence is the secondary motion (camera) occurring in between each segment of the clip in conjunction…

Gaming Gone Wild: Experiencing Games for Learning?!

Gaming Gone Wild – The Podcast That Was Meant To Be Four Episodes But Is Four Segments Because I’m An Idiot. Card Thief Card Thief is a Dungeon Pursuit themed game, gunning for adventure with the clear objective of the game being to get the treasure and get out unseen. The game is seemingly set…

Print & Publish: A Day in a Life of Chae Media

Chàe Media has undergone important iterations throughout this semester. Initaly, when considering the BCM302 proposal  “solving a problem”, we wanted to create another issue of Chàe Magazine as an editorial guide to influence our audience to consider building their editorial profile. Chàe Media has helped us obtain so many opportunities for our future, with gathering…